Brand Experiences

5 Things That Matter

 

5 Things That Matter.
Having been asked to present my thoughts on Experience Design (XD) at a company-wide virtual conference — it got me thinking about what really matters in the process of designing meaningful experiences that make a difference in the world. Here are five things I feel every business needs to focus on.

 
 
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01 — Interdisciplinary teams

Look for category experience, team combinations with potential, and the type of problem you’re trying to solve.

Bringing together diverse skill sets fosters innovation. By combining expertise from various fields, you can approach problems from multiple angles. Consider the unique experiences each team member brings, and leverage this variety to tackle complex challenges. Collaboration ignites creativity, leading to solutions that resonate deeply with users.

 
 
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02 — The culture of sharing

Sharing knowledge leads to unexpected outcomes.

Encouraging a culture of knowledge-sharing enhances collaboration and sparks new ideas. When team members openly exchange insights and experiences, they create a rich tapestry of understanding that can lead to unexpected outcomes. This environment nurtures trust and empowers everyone to contribute, ultimately leading to more impactful designs.

 
 
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03 — Accessibility

Ignorance is no longer acceptable when it comes to accessible and inclusive design.

Designing with accessibility in mind is not just a legal obligation; it's a moral imperative. Ignoring accessibility means excluding a significant portion of the population. Prioritize inclusive design practices by understanding diverse user needs and incorporating them into every phase of your project. This commitment not only enhances user experience but also broadens your audience.

 
 
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04 — Watch & learn

Be curious and test your assumptions.

Cultivating curiosity is essential for effective experience design. Stay observant and embrace the insights gained from watching users interact with your product. Testing assumptions through user feedback and behavioral observations can reveal gaps and opportunities for improvement. This iterative approach ensures your designs are both relevant and impactful.

 
 
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05 — Make early. Make often

Make. Test. Learn. Repeat.

Early prototypes allow you to gather feedback and refine ideas before full-scale development. Frequent iterations keep your project agile and responsive to user needs. This cycle of continuous learning not only improves the final product but also instills a culture of innovation within your team.